
Leaf cutters (pictured above) are now playable in this mode, there's a new rainforest map named Embankment, the difficulty was tuned and there's a new difficulty option, there's new optional victory confitions, you can save Freeplay settings to pick again for another game and creatures will get stronger (as well as more numerous) now as difficulty increases. The Freeplay mode, that allows you to do whatever you want, was also overhauled. One of the biggest behind-the-scenes changes is the movement code, which they said will increase performance a lot allowing more and bigger creatures and the same for maps. They've actually been pushing out Beta updates for months with it all coming together in the 0.21 update out now for everyone. It's been quite a long time since the last major update but Slug Disco Studios have been crazy-busy.


A game all about managing a colony of ants, in a real-time strategy type of setting with some great visuals. Empires of the Undergrowth is a game that makes me freak out, it makes me feel like my skin is crawling with little bugs and all sorts and yet I can't tear myself away from it whenever I load it up.
